#include #include #include #include #include #include #include "gramscii.h" #include "config.h" /*** screen management functions ***/ /*** Status bar ***/ char* mode_str(){ switch(mode){ case MOVE: return "mov"; case TEXT: return "txt"; case BOX: return "box"; case ARROW: return "arr"; case DEL: return "del"; case VIS: return "vis"; default: return "ERR"; } return "ERR"; } char get_mark(char dir){ switch(dir){ case DIR_U: return '^'; case DIR_D: return 'v'; case DIR_L: return '<'; case DIR_R: return '>'; } return '>'; } void status_bar(){ if (silent) return; printf("\033[%d;1f\033[7m", HEIGHT+1); printf("%*s", WIDTH-1, ""); printf("\033[%d;1f\033[7m", HEIGHT+1); printf(" x:%3d y:%3d -- MODE:%4s HL:%c VL:%c CN:%c SP:%c EP:%c %10s", x, y, mode_str(), line_h, line_v, corner, mark_st, mark_end, ""); if (!modified) printf(" [%s]", fname ); else printf(" *%s*", fname ); #ifdef DEBUG printf(" '%d' ", screen[y].s[x]); #endif printf("\033[0m"); fflush(stdout); } char get_key(FILE *fc, char *msg){ if (silent) return 0; printf("\033[%d;1f\033[7m", HEIGHT+1); printf("%*s", WIDTH, ""); printf("\033[%d;1f\033[7m", HEIGHT+1); printf("%s", msg); fflush(stdout); printf("\033[0m"); fflush(stdout); return fgetc(fc); } void get_string(FILE *fc, char *msg, char *s, int sz){ if (!silent){ printf("\033[%d;1f\033[7m", HEIGHT+1); printf("%*s", WIDTH, ""); printf("\033[%d;1f\033[7m", HEIGHT+1); /* We must activate echo now */ t3 = t2; t3.c_lflag |= (ECHO | ICANON); tcsetattr(0, TCSANOW, &t3); printf("%s", msg); printf("\033[0m"); } fgets(s, sz, fc); s[strlen(s)-1] = '\0'; tcsetattr(0, TCSANOW, &t2); if (!silent) fflush(stdout); } int is_yes(char c){ return c=='y' ? 1 : c == 'Y'? 1 : 0; } /*** Screen management ***/ void show_cursor(){ if (silent) return; printf("\033[%d;%df", y+1, x+1); fflush(stdout); } void set_xy(int _x, int _y, char c){ line_t *tmp; if (_y >= num_lines){ tmp = realloc(screen, (_y + LONG_STEP)* sizeof(line_t)); if (tmp == NULL){ fprintf(stderr, "Unable to allocate memory for more lines"); exit(1); } else while ( num_lines < _y + LONG_STEP){ screen[num_lines].sz = WIDTH+1; screen[num_lines].s = malloc((screen[num_lines].sz) * sizeof(char)); if (screen[num_lines].s == NULL){ perror("allocating screen[num_lines].s"); exit(1); } memset(screen[num_lines].s, BG, screen[num_lines].sz); screen[num_lines].lst = 0; screen[num_lines].s[screen[num_lines].lst+1]='\0'; num_lines ++; } } if (screen[_y].sz < _x + 2){ screen[_y].sz = (_x +2) * 2; screen[_y].s = realloc(screen[_y].s, screen[_y].sz * sizeof(char)); } while (screen[_y].lst<_x){ screen[_y].lst ++; screen[_y].s[screen[_y].lst] = BG; } screen[_y].s[_x] = c; if (_x == screen[_y].lst) screen[_y].s[_x+1] = '\0'; } void set_cur(char c){ set_xy(x, y, c); } void draw_xy(int x, int y, char c){ /* FIXME: check if x and y are valid!!!! */ if (silent) return; printf("\033[%d;%df",y+1,x+1); putchar(c); fflush(stdout); } void update_current(){ if (silent) return; printf("\033[%d'%df",y+1,x+1); putchar(screen[y].s[x]); fflush(stdout); } void erase_line(char *s){ while(*s){ *s = BG; s++; } } void erase_box(int x1, int y1, char c){ int x_incr, y_incr, i; x_incr = x1 < x? +1: -1; y_incr = y1 < y? +1: -1; do{ i = y1; do{ set_xy(x1, i, c); } while(i != y && (1 | (i += y_incr))); } while(x1 != x && (1 | (x1 += x_incr))); } void erase_screen(){ int i; for(i=0;i=WIDTH) x = WIDTH-1; if (y<0) y=0; else if (y>=HEIGHT) y = HEIGHT -1; } void reset_styles(){ cur_corn = 0; corner = corners[0]; cur_hl = cur_vl = 0; cur_start = cur_end = 0; line_h = hlines[cur_hl]; line_v = vlines[cur_vl]; mark_st = st_marks[cur_start]; mark_end = end_marks[cur_end]; } void redraw(){ int i; if (silent) return; printf("\033[2J\033[1;1H"); for (i=0;i