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if(${CMAKE_VERSION} VERSION_GREATER "3.3")
cmake_policy(SET CMP0063 NEW)
endif()
set(LIBRARY "libcmark")
set(STATICLIBRARY "libcmark_static")
set(HEADERS
cmark.h
parser.h
buffer.h
node.h
iterator.h
chunk.h
references.h
utf8.h
scanners.h
inlines.h
houdini.h
cmark_ctype.h
render.h
)
set(LIBRARY_SOURCES
cmark.c
node.c
iterator.c
blocks.c
inlines.c
scanners.c
scanners.re
utf8.c
buffer.c
references.c
render.c
man.c
xml.c
html.c
commonmark.c
latex.c
houdini_href_e.c
houdini_html_e.c
houdini_html_u.c
cmark_ctype.c
${HEADERS}
)
set(PROGRAM "cmark")
set(PROGRAM_SOURCES main.c)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/cmark_version.h.in
${CMAKE_CURRENT_BINARY_DIR}/cmark_version.h)
include (GenerateExportHeader)
add_executable(${PROGRAM} ${PROGRAM_SOURCES})
if (CMARK_STATIC)
target_link_libraries(${PROGRAM} ${STATICLIBRARY})
# Disable the PUBLIC declarations when compiling the executable:
set_target_properties(${PROGRAM} PROPERTIES
COMPILE_FLAGS -DCMARK_STATIC_DEFINE)
elseif (CMARK_SHARED)
target_link_libraries(${PROGRAM} ${LIBRARY})
endif()
# -fvisibility=hidden
set(CMAKE_C_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN 1)
if (CMARK_SHARED)
add_library(${LIBRARY} SHARED ${LIBRARY_SOURCES})
set_target_properties(${LIBRARY} PROPERTIES
MACOSX_RPATH TRUE
OUTPUT_NAME "cmark"
# Avoid name clash between PROGRAM and LIBRARY pdb files.
PDB_NAME cmark_dll
# Include minor version and patch level in soname for now.
SOVERSION ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}
VERSION ${PROJECT_VERSION})
target_include_directories(${LIBRARY} INTERFACE
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>)
generate_export_header(${LIBRARY}
BASE_NAME ${PROJECT_NAME})
list(APPEND CMARK_INSTALL ${LIBRARY})
endif()
if (CMARK_STATIC)
add_library(${STATICLIBRARY} STATIC ${LIBRARY_SOURCES})
set_target_properties(${STATICLIBRARY} PROPERTIES
COMPILE_FLAGS -DCMARK_STATIC_DEFINE
OUTPUT_NAME "cmark$<$<BOOL:${MSVC}>:_static>"
POSITION_INDEPENDENT_CODE ON
VERSION ${PROJECT_VERSION})
target_include_directories(${STATICLIBRARY} INTERFACE
$<INSTALL_INTERFACE:include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>)
if (NOT CMARK_SHARED)
generate_export_header(${STATICLIBRARY}
BASE_NAME ${PROJECT_NAME})
endif()
list(APPEND CMARK_INSTALL ${STATICLIBRARY})
endif()
if (MSVC)
set_property(TARGET ${PROGRAM}
APPEND PROPERTY LINK_FLAGS /INCREMENTAL:NO)
endif(MSVC)
if(NOT MSVC OR CMAKE_HOST_SYSTEM_NAME STREQUAL Windows)
set(CMAKE_INSTALL_SYSTEM_RUNTIME_LIBS_NO_WARNINGS ON)
include(InstallRequiredSystemLibraries)
endif()
set(libdir lib${LIB_SUFFIX})
install(TARGETS ${PROGRAM} ${CMARK_INSTALL}
EXPORT cmark
RUNTIME DESTINATION bin
LIBRARY DESTINATION ${libdir}
ARCHIVE DESTINATION ${libdir}
)
if(CMARK_SHARED OR CMARK_STATIC)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libcmark.pc.in
${CMAKE_CURRENT_BINARY_DIR}/libcmark.pc @ONLY)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libcmark.pc
DESTINATION ${libdir}/pkgconfig)
install(FILES
cmark.h
${CMAKE_CURRENT_BINARY_DIR}/cmark_export.h
${CMAKE_CURRENT_BINARY_DIR}/cmark_version.h
DESTINATION include
)
install(EXPORT cmark DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
set(CMARK_TARGETS_FILE ${CMAKE_CURRENT_BINARY_DIR}/cmarkTargets.cmake)
configure_file(cmarkConfig.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/cmarkConfig.cmake)
export(TARGETS ${CMARK_INSTALL} FILE ${CMARK_TARGETS_FILE})
endif()
# Feature tests
include(CheckIncludeFile)
include(CheckCSourceCompiles)
CHECK_INCLUDE_FILE(stdbool.h HAVE_STDBOOL_H)
CHECK_C_SOURCE_COMPILES(
"int main() { __builtin_expect(0,0); return 0; }"
HAVE___BUILTIN_EXPECT)
CHECK_C_SOURCE_COMPILES("
int f(void) __attribute__ (());
int main() { return 0; }
" HAVE___ATTRIBUTE__)
CONFIGURE_FILE(
${CMAKE_CURRENT_SOURCE_DIR}/config.h.in
${CMAKE_CURRENT_BINARY_DIR}/config.h)
if(CMARK_LIB_FUZZER)
add_executable(cmark-fuzz ../test/cmark-fuzz.c ${LIBRARY_SOURCES})
target_link_libraries(cmark-fuzz "${CMAKE_LIB_FUZZER_PATH}")
# cmark is written in C but the libFuzzer runtime is written in C++ which
# needs to link against the C++ runtime.
set_target_properties(cmark-fuzz PROPERTIES
LINKER_LANGUAGE CXX)
endif()
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