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#ifndef _CHUNK_H_
#define _CHUNK_H_
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <assert.h>
#include "buffer.h"
typedef struct {
const unsigned char *data;
int len;
int alloc;
} chunk;
static inline void chunk_free(chunk *c)
{
if (c->alloc)
free((char *)c->data);
c->data = NULL;
c->alloc = 0;
c->len = 0;
}
static inline void chunk_ltrim(chunk *c)
{
assert(!c->alloc);
while (c->len && isspace(c->data[0])) {
c->data++;
c->len--;
}
}
static inline void chunk_rtrim(chunk *c)
{
while (c->len > 0) {
if (!isspace(c->data[c->len - 1]))
break;
c->len--;
}
}
static inline void chunk_trim(chunk *c)
{
chunk_ltrim(c);
chunk_rtrim(c);
}
static inline int chunk_strchr(chunk *ch, int c, int offset)
{
const unsigned char *p = memchr(ch->data + offset, c, ch->len - offset);
return p ? (int)(p - ch->data) : ch->len;
}
static inline unsigned char *chunk_to_cstr(chunk *c)
{
unsigned char *str;
str = malloc(c->len + 1);
memcpy(str, c->data, c->len);
str[c->len] = 0;
return str;
}
static inline chunk chunk_literal(const char *data)
{
chunk c = {(const unsigned char *)data, data ? strlen(data) : 0, 0};
return c;
}
static inline chunk chunk_dup(const chunk *ch, int pos, int len)
{
chunk c = {ch->data + pos, len, 0};
return c;
}
static inline chunk chunk_buf_detach(strbuf *buf)
{
chunk c;
c.len = buf->size;
c.data = strbuf_detach(buf);
c.alloc = 1;
return c;
}
#endif
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